Your Jungle Map includes a number of places that you can visit to have different kinds of adventures.
Each year, your Pack starts its Jungle Journey at Council Rock. At Council Rock, you are presented with your whiskers and become a Runner (a first-year Cub Scout), a Tracker (a second-year Cub Scout) or a Howler (a third-year Cub Scout.).
After Council Rock activities, you get together with a smaller team of Cubs called a Lair. Your Lair brainstorms what adventures you would like to have at each location on the map. The Howlers from each Lair will collect the suggestions they hear and bring them to the Howler Council to decide what adventures the Pack will undertake.
Take a look at the Canadian Trails Map. There are trails from across the country, each representing a different Program Area. The trails are based on actual trails of historic and cultural significance. You and your Patrol will travel, figuratively, on all of the trails on a regular basis. It's how you can be sure that you're createing a program that has plenty of varienty.
Your map will help you given your adventures the variety you need to succeed in Scouting. Take the time to explore each location on the map. Log your adventures. Track which Program Areas you have explored and which ones you need to discover.
The Mackenzie River and its environs offer stunning, rugged scenery. It is an amazing place to camp, paddle, hike, ski, snowshoe or climb mountains.
Program activities for the Mackenzie River include shoreline park and roadside clean-up, developing outdoor skills (such as methods for lighting campfires), and being able to identify wild edible foods.
Adventures for the West Coast Trail foster social awareness, such as strengthening your faith, learning about other belief systems and exploring political issues that are relevant to Scouts. Activities may include visiting a church, planning a Scouts' Own or inviting a guest speaker to a meeting.
The Red Coat Trail can mean organizing and leading activities (such as games or camps) for other members of the Troop, or for Cubs.
Activites for the Rideau Canal include getting to know the public servants and services in your community through visits and guest speakers. Your Troop may visit a library or a fire hall, or invite a local politician to talk about the community's redevelopment plans for a local park. You and the Scouts in your Patrol can also roll up your sleeves to contribute to your community by painting park benches or performing trail maintenance at a conservation area.
Program activities associated with the Cabot Trail emphasize imagination. Think composing and performing songs and plays, dancing, writing, sculpting, inventing, painting and so on.
Special Interest Areas are six broad skill areas that you may choose to explore. Special Interest Areas are tailored to an individuals' own interests, and require you to set your own goals for the area you are pursuing or looking to complete a project in. The challenges are set by you using Plan>Do>Review>, all within a set time frame.
When proposing a Special Interest Area project, you set your own goals. You will need to take into account your existing level of knowledge, what you are interested in pursuing or learning about, and what skills you will need to develop to achieve your goals. The Plan section will cover how you will develop your new skills, what things you may need to plan (logistics, building an item etc.). The Do section will be where you try out your new skills, and in the Review section you will consider what you learnt and how it could be improved upon next time.
Whilst the intention for Special Interest Areas is to enable you to pursue topics or activities that specifically interest you, work may be completed individually, in patrols or as a whole section. No matter how the goals are being pursued, it should continue to be about an individual doing their best.
In the Scout Section, each badge should take approximately 8 hours of effort.
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This web application as currently provided is free-of-charge. The Program text content and images remain the property of the Organization, and are used with permission. The web application is copyright by Dakemi Communications.
This web application as currently provided is free-of-charge. The Program text content and images remain the property of the Organization. The web application is copyright by Dakemi Communications.
Persistence of per-Scout records that track completed requirements and the ability to update those records through this web application is offered on a subscription basis.
For more information on this or other potential applications, please send us an email.
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If you want to upgrade to a Troop account, and are covered by a Group/Area/Council license, then redeem your activation code above. (If you don't know your activation code, then talk to your Commissioner.)
If you want to upgrade to a Troop account, but aren't covered by a Group/Area/Council license, then you'll need to
Note: converting a Personal account to a trial Troop account cannot be undone. I.e., you cannot go back to being a free, Personal account.
Upgrading to a Troop Account gives you the following:
|Max. Number of Scouts||2||→||45|
|Max. Number of Logins||1||→||unlimited|
E.g., Ready to Test, Ready to Award, Planning, Attendance
E.g., Calendar, Leaders' notes, Cost tracking
Although credit card processing is done by PayPal, you do not need a PayPal account to pay by credit card. After you click "Continue to PayPal" below, just click on the "Pay with Credit Card or Visa Debit" button (on the PayPal site), as shown below.
Continue to PayPal
Please make the cheque out to Dave Caughey and mail it to
10 Plaza Court
Ottawa, ON K2H 7W1
The tax-included amount is $0.00 and the cheque's notes should include a reference to the following account ID "0" and mention that the payment is for "1 account".
If your financial institution and account support this method, then please send the payment to firstname.lastname@example.org
The tax-included amount is $0.00 and the e-transfer's notes should include a reference to the following account ID "0" and mention that the payment is for "1 account".
Deleting this account will destroy all Troop data associated with the account! This includes the badge records (for all Scouts), all logins (for everyone), all events, all inventory, etc.
Once it is deleted, no-one in the Troop will be able to sign in to this account!
The only reason you would want to delete your Troop's account is because it was created in error (i.e., an unneeded duplicate) or your Troop has decided not to use ScoutsTracker and you want to destroy all data associated with your trial.
You must enter your email and password to identify yourself in order to continue.
Having an account means you can store all of your badge and event records on a secure, backed-up server that is accessible from any computer. There are two account types to suit your needs.
|Max. Number of Scouts||2||45|
|Max. Number of Logins||1||unlimited|
E.g., Ready to Test, Ready to Award, Planning, Attendance
E.g., Calendar, Leaders' notes, Signups and Payment Tracking
E.g., Pick recipients based on sign ups and/or payment, Archived, Configurable Privacy
E.g., See multiple Sections' schedules on your calendar, import/share events between Sections
|Advanced Configuration Options||–|
|Full-Featured, No-Risk Trial||–||60 days|
|Cost||free||$39.95 (or less)|
Enter a new password for your Login, then click the "Save" button.
Enter the email address you use to sign in, and click the "Send Reset Link" button to cause a password reset link to be mailed to that address. You can then choose a new password by clicking on the link in the email.
|Reason||Description||What to Do About It|
|hard-bounce||Typically a bad email address (e.g., "email@example.com"), or an obsolete address (e.g., the person changed jobs or email providers).||Check with the person and get an updated email address.|
|soft-bounce||Typically the person has exceeded their mail quota, or their mail server is not configured correctly.||Ask the person to check their email provider's account settings.|
|opted out||By law, it is not permitted to send emails to addresses that have explicitly opted out.||Instruct the person to go to "Account" | "My Login" and change their Opt-In Email Preferences to re-enable receiving "Troop Emails".|
|spam||The person has flagged PRODUCT_PLAIN emails from you as being spam.||Ask the person to send an email to support@$HOST asking to be removed from the rejection list. The request must come from the email address that is undeliverable.|
|rejected||There was a problem delivering a previous email (e.g., a hard-bounce, or opted out) and subsequent emails won't even be attempted. In the case of soft-bounce rejections, the address will only be rejected for a day or two. In the case of opted out, the rejection is permanent. In most other cases, the rejection lasts one year.||Check the specific reasons listed above.|
|no longer blocked||There was a problem delivering a previous email (e.g., a soft-bounce due to a full Inbox) that no longer applies.||Nothing. It is possible/likely that your next email will be successful.|
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|→||Internal link to a ScoutsTracker meeting|
Click on "Share" to get an event's "key"
|= Column A |= Column B |
Select the requirement(s) related to the event.
Save and Send
If so, you can hide all the Old Program elements from all Scouts and Leaders. Any new events you create will only have the option of adding Canadian Path requirements as "Related Requirements".
To do this, go to the "Account" | "Advanced" and change "Only working on Canadian Path" to "Yes".
You can hide the Old Program from any Scouts who are only working on the Canadian Path. Leaders will continue to be able to see both Programs, any new events may contain "Related Requirements" from both Programs.
To do this, change the "Set Canadian Path" to "Yes" in the bulk Scouts updater.
You can complete the steps below at different times... e.g., you can update the Scouts who aren't returning at the end of the year, but not add the new Scouts and Leaders until you have all the final registration info.
Generally, this means moving up to Venturers. But additionally, if you have Scouts who have withdrawn from the Program, you can change their status to "Inactive - Withdrawn".
Generally, this means incrementing everyone's "year in program", resetting their roles and patrols. You can do this in multiple passes if you just want to modify one property at a time, or want to work on small groups of Scouts.
You can either add them manually (e.g., by clicking "Account" | "Scouts" | "Add"), but it's far faster to import the records from MyScouts.
You can do this by going to "Account" | "Scouts" | "Add". Likewise, you can manage your list of Leaders by going to "Account" | "Leaders".
ScoutsTracker enables youth and parent engagement, but only if they sign in. You can instruct new users (and remind existing ones) by going to "Account" | "Logins" | "Welcome Messages".
Each time you create a new meeting, ScoutsTracker will try to auto-increment the meeting number used by the most recent meeting, if your meeting naming scheme includes a number (e.g., "Mtg #1 - Welcome Back" or "1. Welcome Back", or "2017/16-1: Welcome Back"). So if you want to use numbered meeting names, then you'll want to create a first meeting with the number "1" in the name. This is also a good time to set your default location and time.
If you click on an empty meeting night on the calendar, it'll create a blank (auto-numbered) meeting for you. So with 30 or so clicks, you'll have a framework for your entire year's Program. You can do this now, or bit-by-bit throughout the year as you work on the plan with the Scouts.
If you always run a "Fall Camp", or have an "End-of-Year party", etc., you can view last year's event and then click on "Duplicate" to quickly add it to the (approximate) same time this year.
You can mark any outstanding payment balances as 'paid in full' (or 'refunded in full' if a refund was owed), and start the year with a clean slate.
You can complete the steps below at different times... e.g., you can Link Up the senior Scouts now, and then later come back here and do a Move Up during the summer.
Generally, this means conducting the personal progression reviews, using Journey Cards. The Scouts will then be progress to the next level or be ready to move up to Venturers.
You'll need the Venturers' Section Key to do this, if you're not already collaborating with them. Talk to one of the Venturers' Leaders to get their Section Key. You can do this first as a Link Up (which leaves the Scouts active in your Troop) if they will be participating in your summer events, and then later as a final Move Up (which marks them as "Inactive - Moved Up"). The final "Move Up" can be left as a task for the start of the next Scouting year.
If you have Scouts who are withdrawing from Scouting, you can change their status to "Inactive - Withdrawn".
After you've done the Personal Journey review, you'll want update the Scouts' Progression by going to "Home" | "Personal Progression" and drilling down on each Progression Level and clicking the "In Bulk" button to update the appropriate Scouts.
The section below you needs your Section Key in order to Move/Link Up their senior youth to your Troop. Your Section Key is: .
You can mark any outstanding payment balances as 'paid in full' (or 'refunded in full' if a refund was owed). However, if you have any summer events planned, you can defer this task until the start of the next year.
Importing from myscouts allows you to quickly enter basic information for both Scouts and Leaders. You can import from myscouts multiple times without fear of creating duplicate entries. Note however, that you will get duplicates created for any Scout or Leader form who you haven't specified a myscouts member number.
You can also import data from your own spreadsheet, as long as your spreadsheet follows this format.
You can import data from your own spreadsheet, as long as your spreadsheet follows this format.
You can import data from your own spreadsheet, as long as your spreadsheet follows this format.
|- Demand||0||This reflects only the demand by this account. Other accounts may also have demand for this item.|
A "master" login is one that can access any account that has redeemed your license's activation code.
Furthermore, the "master" login cannot be deleted by section account administrators, making it a reliable way to re-establish account administrators after a significant leadership turnover in a section.
Setting the "master" login will also apply to accounts that previously redeemed your license's activation code, and will automatically set them up to collaborate with this account. The "master" login will also become the only login capable of changing each licensed account's "Public Profile" (e.g., setting the Area & Group).
Consequently, all emails sent out by SCOUTSTRACKER will now originate from a send-only email $HOST address, but the email will include a REPLY-TO field that will make sure that when any recipient clicks "Reply" to your message, the response will go back to your email address.
E.g., in your case, an email that you send out will come from " <>", but when the recipient clicks "Reply" their message will go to "".
You can change your Troop's send-only email address below, if you want, but it's a good idea to include your Group name and your Level, to help distinguish your emails from the other sections in your Group.
NOTE: you can't actually read any emails sent to ... but the REPLY-TO field means that recipients' replies to your emails will go back to you.
* = customized completion logic
Select a requirement to customize its completion logic (* = customized).
For most applications, you only need to click the "Quick Add" button below.
For other applications you may need to copy the provided URL, as per your calendar's instructions.
A new merged LeaderScout will be created by using the information from each of the two current Leaders'Scouts' records. When only one LeaderScout has records of a particular type, it is a simple matter of copying the information from whichever LeaderScout has the records. In the case of this merger, both LeadersScouts have records of the following types, and so the listed strategies will be used.
Note that merging of records is inherently complicated, and that sometimes the correct solution can be open to interpretation. As such, it is strongly recommended you print off the Scouts' Record Sheets before proceeding with the merging.
|Home ScoutsTracker ID|
|Year in Program|
|Only New Program|
|Joined the Troop|
|Is Excluded from Emails|
|Other 'Bcc' Emails|
And if you clear the browsers' cache, your selection will revert to the default.
|I am a Scout (or parent)|
|I am a Leader|
|I want to check the Troop calendar (e.g., to signup for an upcoming event) and/or see what my Leaders have recorded about my badges.|
|My Troop doesn't use ScoutsTracker! So I want to record my own badges and events, all by myself. No one but me—not even my Troop Leaders—will ever be able to see what I record.|
|I want to check our existing Troop calendar and/or see what we've already recorded about the Scouts' progression.|
|My Troop doesn't use ScoutsTracker, yet, so I want to create a blank account for my Troop and start recording badges and events.|
|I just want to try out ScoutsTracker, to see if it's right for my Troop.|
Is this Leader also a Youth member in another account?
If so, then you can enter their "ScoutsTracker ID" from the other account, and all subsequent events that this Leader attends (as part of this account) will also result in a Personal copy of the event being created in their Home account. The Youth can then be given credit for their participation in their Home account.
Is this Scout also a Youth member in another account?
Is the other account the primary place to record their Program progression (e.g., badges)? Note: a Youth can belong to multiple accounts, but only one of them is considered their "Home" account.
If so, then you can enter their "ScoutsTracker ID" from the other account, and all subsequent events that this Scout attends (as part of this account) will also result in a Personal copy of the event being created in their Home account. The Youth can then be given credit for their participation in their Home account.
Note: if the Time Zone and/or Daylight Savings setting are not correct, then the times for the events in your schedule will likely appear to be wrong (e.g., an event that actually starts at 8:00 could appear to start at 9:00). Furthermore, any events that you add to the schedule will likely show the wrong times, for everyone else.
ScoutsTracker just uses your computer's date and time settings, so to set them up correctly, follow these instructions.
Did you just come back from a great camp, or participate in a fun event? Why not thank the dedicated people who made it happen!
Click the "badge" below to fill in a Scouts Canada form (Hint: you'll need the following information about your Troop).