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Release 19.4 - Key Features

Key Features

ScoutBucks & Fundraising Support

Every member now (optionally) has a second “ScoutBucks” wallet that can be used to track funds that aren't real money (those are tracked in the original “Top-Up” wallet). The types of members (i.e., Youth, Youth & Scouters, Everyone, No one) that have this new wallet can be configured under “Account” | “Payment tracking”. E.g., a Section can offer it only to Youth, or disable the “ScoutsBuck” wallet entirely, if they want.

The ScoutBucks wallet functions identically to the original Top-Up wallet. E.g., amounts can be deposited into a member's ScoutBucks wallet, and they can then use it to pay for events. However, the ability for a member to self-pay for an event when RSVP'ing using the funds in their ScoutBucks wallet is an event-specific option (found under “Signup & Fee options”), and also has a default value (under “Account” | “Event defaults”). Some Sections may want to restrict the use of fundraising dollars to just marquis events (e.g., Jamborees), whereas other Sections might be happy if their members use their ScoutBucks in whatever way the families find helpful.

The Section also has a ScoutsBuck wallet, this means that a Section can put aside money (e.g., that was given a donation) into a separate wallet, and use it for their own NOLB program or saving up for expensive gear acquisition, without having that balance muddled with the Section's general operating funds.

Members who have a ScoutBucks wallet (and the troop) now see a second column of Money IN/OUT and Balance when viewing their statements (e.g., “Home” | “My Wallet”, or “Account” | “Wallets” | “Troop”.

There is now also better support for fundraising activities. Of note, after a fundraising event is complete, the Section can now record a fundraiser's proceeds in the event's wallet (including doing the behind-the-scenes double-entry accounting so that the Group's Treasurer can follow along).

And, there is now the ability to share a fundraiser's profit amongst some/all members. E.g., the profits can be shared across all members of the Section, or just select members (e.g., those that participated in the fundraiser). There are flexible ways to specify how much money is to be shared, so it's easy to do things like share one portion of the profits amongst all members, and another bonus share among the participants, and reserve a portion to be put towards the Section's “new canoe fund”.

Note that the Profit (or loss) sharing isn't just for fundraisers. If an event encounters some unanticipated expenses and you want to recoup the losses from all the participants, then the same sharing mechanism can be used to distribute the loss across the selected members' wallets. When sharing a profit (or loss), you are able to specify which of the members' wallets are impacted. Profit/Loss Shares can be edited, so if you realize that you overlooked one participant, or if an after-the-fact donation towards your fundraiser came in, you can go back and re-jig the numbers and all impacted members' wallets will be appropriately credited.

Now that there is a fully-supported ScoutBucks wallet, and built-in support for tracking fundraisers, the old “Targeted Fundraising” pseudo-badge has been deprecated, and any credit towards that badge has been migrated to a ScoutBucks balance.

Other Wallet Enhancements

Wallet Bug Fixes

Bug Fixes

Patch (2025-04-11)

Program Progression Planning

There have been a number of requests to improve the ability to find which requirements the Youth could focus on to advance through the program (e.g., earn their next stage).

Previously, the best you could do was use the “Reports” | “Completion” report, that shows all the requirements for all the Youth, for just a single badge. But the feedback was that this required too much “hunting” through multiple stages in multiple OAS, looking for good opportunities. And, you couldn't easily apply what you'd just discovered to your Program planning.

A more useful workflow would be to allow you to work with the Leadership team to easily identify those requirements that would offer either the “biggest bang for the buck” (benefiting the most Youth) or “low-hanging fruit” (i.e., the last couple of remaining requirements that will complete a badge for a number of Youth), and then with a couple of clicks add those requirements to one of your upcoming events.

To accomplish this goal, there is now a new “Program progression planning” report that can show a selectable number of multiple badges, and reduces the report to just the requirements that have NOT been universally completed, and then lets you select a number of the displayed requirements and add them as Related Requirements to an upcoming event.

The report focuses on what the youth can/should be working on. E.g., if every Youth in your Section has Camping Skills #1.4, there's no point in including that requirement in a planning report. Similarly, if any badge has been entirely completed/awarded by the whole Section, then it is also omitted from the report.

The set of analyzed badges can be automatically fine-tuned to suit the needs of your youth. In particular, there's an “auto pick” option that not only includes the fundamental Personal Progression and Top Section awards, but also reviews the Youths' current OAS progress in order to pick just enough Stages in each OAS to allow all Youth in your Section to advance. E.g., if your Pack has a couple of senior Cubs who have completed Camping Skills 3, then the set of selected Camping Skills to display will include Stages 1-4, so everyone has something to work on in that OAS; whereas if the maximum completed Paddling Skill is just Stage 1, then the set of selected Padding Skills will include Stages 1-2. Or, if none of the Cubs have completed any Emergency Skills, then the set of selected Emergency Skills will be just Stage 1.

Alternatively, you can also preselect just the OAS, in a particular range of Stages. E.g., you can select all OAS stages 1-2, or 1-3, or 1-4 with a single click.

And, of course, you can manually (de)select specific badges, too.

If a displayed requirement is already included in the Related Requirements for an upcoming event, then it is annotated with a scheduled icon, and hovering your cursor over the icon will explain for which event(s) the requirement is included as a Related Requirement.

There is a requirement filter input field, so you can search through the displayed requirements to show only those that match your text (e.g., find all requirements that mention “menu plan”).

The report also supports member filtering, by Patrol or Adventure Team, so you can reduce the number of youth down to just a particular subset. This allows you to work with just a single Patrol to help them find what they want to build into their Program.

The new “Program progression planning” report shows a synopsis of the requirement text in the first column of each row, so you can easily see what the requirement involves (e.g., you can see explicitly that Camping Skills #3.9 is “I can get a weather forecast”, so you don't need to look it up).

And finally, the report allows you to select one or more of the listed requirements, and then click “Add to Event” in the toolbar to include the selected requirements in one of your upcoming event's Related Requirements.

Improved Searching/Filtering

Anywhere that supports searching or text-based filtering is now improved, so as to feel much more similar to common search engines. In particular, multiple search terms are possible.

For example, previously, if you had searched for 'day pack' it would have matched text that contained exactly that string (i.e., the 'day' and 'pack' would have had to be adjacent in the text, in that order). However, now, it'll match any text that contains BOTH the words 'day' AND 'pack' (in any order). However, if you actually do want to an exact multi-word search like before, you can put some of the search terms in quotation marks. E.g., searching for '“day pack” hike' will find text that contains BOTH the two-word term 'day pack' AND the one-word term 'hike' (in any order).

Additionally, searches now use word boundaries, so searching for 'age' will no longer match 'bandage'.

As before, searching for a plural term (e.g., 'canoes') will also match the singular (e.g., 'canoe')

Miscellaneous Enhancements

Bug Fixes

Patch (2025-05-09)

Miscellaneous Enhancements

Bug Fixes

Patch (2025-05-23)

Miscellaneous Enhancements

Bug Fixes

Patch (2025-05-30)

Miscellaneous Enhancements

Bug Fixes